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When I was young, our family had a set of educational computer games. Yearn 2 Learn, Treasure Mountain, and OutNumbered! were some of these childhood staples. However, there had been this really cool-looking game called Millie's Math House that I wanted. What my dad did was make a BASIC program that changed my life. It was very simple; roll two dice and try and figure out the sum. However, I couldn't get over how cool it was.

A few months later, probably when I was 7, my aunt and grandmother took my brother and I to a rummage sale in Baltimore. I remembered my dad's game, and found a book named "101 BASIC Computer Games", which sits on my shelf at work, dog-eared as it is. I was learning!

This passion followed and guided me to Georgia Tech and to its Computer Science department. Through Python and Smalltalk, Assembly and C, algorithms and object-oriented design, my college courses kept reaffirming my love for software. It was during college that I came up with my own truth.

An application can do amazing things, but if no one can use it, it's completely useless.

With this realization, I switched from my focus on platforms (low-level computing) and began to focus on people: the most important component of software.

I am still passionate about finding answers for people. Outside of work, I created and continue to maintain a web-based application for the Georgia Tech Marching Band, so that directors and staff assistants can perform administrative tasks to manage the ~350 students in the band. I am also starting to plan and design a final project from Georgia Tech's Educational Technology class to help middle/high school students learn how to create amazing science fair projects.

My goal is to make a real and positive impact on the world.

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